Every time the clock strikes midnight the day marker is moved on. Players can choose to play in Summer or Winter. If supplies run out, investigators will lose stamina each time the clock hits midnight. Players will need to manage supplies to keep the expedition moving. These will be added to adventures throughout the game and have a variety of (usually adverse) effects players must deal with. These are harder to complete, but offer greater rewards. Completing special adventures will progress the game and unlock stage II adventures. Players will start the game with six stage I adventures and a special adventure in play.
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